Snick: Difference between revisions

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When playing as Snick, the player has can fit through small gaps with ease without holding the down button. Snick also can automatically build speed when walking, but pressing the opposite direction while dashing nullifies it. Pressing the dash button stops Snick in place, commencing a peelout for however long the button is held. During a peelout, Snick gains Mach speed without having to move before launching forward when it's done. A peelout cannot be done right next to a wall. Most of his other abilities are near identical to Peppino's.
When playing as Snick, the player has can fit through small gaps with ease without holding the down button. Snick also can automatically build speed when walking, but pressing the opposite direction while dashing nullifies it. Pressing the dash button stops Snick in place, commencing a peelout for however long the button is held. During a peelout, Snick gains Mach speed without having to move before launching forward when it's done. A peelout cannot be done right next to a wall. Most of his other abilities are near identical to Peppino's.


unlike Peppino, Snick has his Pizza Points be onion rings instead of pizza toppings, these toppings work similarly to how rings work in the ''Sonic'' games. If Snick is damaged with no points, he falls off-screen and the [[List of levels|level]] must be restarted.
Unlike Peppino, Snick has his Pizza Points be onion rings instead of pizza toppings, these toppings work similarly to how rings work in the ''Sonic'' games. If Snick is damaged with no points, he falls off-screen and the [[List of levels|level]] must be restarted.


==Transformations==
==Transformations==

Latest revision as of 17:16, 16 May 2024

"

Snick is (Usually) Good... Until you discover the monster behind those beady, black eyes."
Toppinbot.

Snick the Porcupine (simply referred to as Snick) is a character in Pizza Tower, as well as a SAGE 2019 Demo exclusive playable character.

Description

Snick is a sharp purple porcupine with two small beady eyes, a snout reminiscent of a hedgehog, and a red and white pair of sneakers matching his cap. He has white-gloved arms that stay mostly hidden within his spikes.

Snick is a 1990's animal mascot akin to Sonic the Hedgehog, though is described as much less popular. Despite this, he still holds his own expo in the form of the Snick Amateur Game Expo, abbreviated to SAGE, seen in his debut demo, a blatant reference to the Sonic Amateur Game Expo of which the SAGE 2019 Demo was a part of.

Unlike Peppino, Snick finishes levels by touching a sign, spinning it around to reveal a picture of himself before striking a victory pose and making a peace sign with his right hand, a reference to how Sonic would finish the levels in his games.

Snick also has a doppelgänger known as Snick.exe, an obvious reference to the infamous Sonic creepypasta, Sonic.exe. This being looks identical to Snick, though his eyes bleed and his posture is more upright.

Main Abilities

Snick is unlocked as a playable character in the SAGE 2019 Demo when the player finishes Snick's Challenge for the first time. A block will spawn in the Cowboy Task room that, when hit from below, will switch the player's character from Peppino to Snick and vice versa.

When playing as Snick, the player has can fit through small gaps with ease without holding the down button. Snick also can automatically build speed when walking, but pressing the opposite direction while dashing nullifies it. Pressing the dash button stops Snick in place, commencing a peelout for however long the button is held. During a peelout, Snick gains Mach speed without having to move before launching forward when it's done. A peelout cannot be done right next to a wall. Most of his other abilities are near identical to Peppino's.

Unlike Peppino, Snick has his Pizza Points be onion rings instead of pizza toppings, these toppings work similarly to how rings work in the Sonic games. If Snick is damaged with no points, he falls off-screen and the level must be restarted.

Transformations

See also: Transformations/Pre-release

Along with his basic move set, Snick has the ability to transform in a variety of ways for different purposes just like Peppino. Only four transformations for Snick existed, as he was never developed further. All of the transformations listed were what the original ones where at the time.

Name Method to Acquire Effects Controls Debuting Level

Robo Snick

Being electrocuted from a Pizzard. Any enemy will be defeated upon contact, rendering the player invincible. In a Charging state, Stupid Rats and Metal Blocks can be defeated and destroyed respectively. Moving becomes much heavier and slower, and the player loses the ability to grab in exchange for a double jump. Body Slam is replaced with a Downward Thrust. Touching any slope sends the player down the slope into a Charging state until they hit a wall as the metal breaks off of Snick. Pizzascape

Ball

Only by being kicked by a Pepperoni Goblin Snick curls himself up and quickly rolls until he hits a wall. He is invincible during this state, defeating any enemies and destroying small breakable blocks on contact. Pressing in the corresponding direction the player is rolling in will increase their speed. The player can still jump.

Bomb Snick

Picking up a Bomb from a Baddie Spawner or from a Pizza Box Goblin After Snick turns into a Bomb, The player is stuck in the transformation for 6 seconds. Running into any Bomb Block will destroy it. The Player is forced to automatically move, only given the option to jump and press either left or right to change directions. The Ancient Cheese

Firefur

Touching Boiling Sauce. The player is immediately launched upward, and slides on the ground for a brief moment upon landing. Touching any enemy in this state defeats them. The player can only move left or right. Bloodsauce Dungeon

Dialogue

Snick is the first character in Pizza Tower to ever have the ability to talk in game. The following are Dialogues from the Demos he talks in.

SAGE 2019 Demo

Location Dialogue Trigger
THANKS FOR BRINGING THE PIZZA PEPPINO

SADLY IM THE ONLY WHO CAME...

YOU CAN STILL TRY OUT THE GAMES

BUT BEFORE STARTING,

I SUGGEST GOING DOWN TO THE LEFT

TO LEARN SOME IMPORTANT MOVES
Talking to Snick for the first time.
WOW YOURE PRETTY BAD AT THESE GAMES

ITS OK THEY ARENT THAT GREAT EITHER

After getting D ranks on any level. (Without having already Ranks)
TRY BEATING ALL OF THE LEVELS!

KEEP IT UP!

Seen when having a rank in any of the levels. (Most only have completed two.)
WOW YOU GOT A S RANK

KEEP IT UP!

After getting a S rank on any level.
YOU SHOULDNT HAVE PLAYED THE GAMES

YOU WILL SUFFER THE CONSEQUENCES...

ACCEPT MY CHALLENGE IF YOU DARE

Seen after beating all levels and talking to Snick, informing you about Snick's Challenge.
WELL CONGRATS YOU BEAT MY CHALLENGE

YOU CAN PLAY AS ME NOW

GO TO THE COWBOY TASK ROOM

AND JUMP UNDER MY BLOCK

After beating Snick's Challenge.
YOU DID IT!

YES, YOU THE PLAYER!

YOU DID ALL OF THIS DEMO CONTENT

THERES NOTHING LEFT TO DO!

GET YOURSELF A PIZZA OR SOMETHING

GO PLAY THE REAL OTHER SAGE GAMES

OH AND YOU CAN GO HOME PEPPINO

BRING THE HAT

After doing everything in the demo. (Including S Ranks)


Noise's Hardoween

Location Dialogue Trigger
BOO!

HAHA DONT WORRY IM NOT DEAD YET

HERE IS AN HARDER VERSION OF PIZZASCAPE

THIS VERSION INCLUDES DECORATIONS

ALL MADE BY THE PIZZA TOWER DISCORD

I HOPE YOU ENJOY THIS SHORT LEVEL

AND HAPPY HALLOWEEN!
Talking to Snick for the first time.
CONGRATS!

THIS DEMO DOESNT HAVE MUCH MORE

BUT YOU CAN TRY GETTING AN S RANK!

After beating the level in the demo.
ALL DONE!

SEE YOU NEXT DEMO!

Seen after getting a S Rank on the level.

Trivia

This section is dedicated to trivia and miscellaneous information about Snick.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • Snick's playable aspect wasn't removed from the game up about to the Peppino's X-mas Break build. He could be playable by altering multiple parts of the code to unlock Snick, yet again along with his moveset. It is most likely that he will never become re-playable ever again. [1][2][3]
  • It is possible to cheat death as Snick if one positions their defeat over a Pepperoni Goblin's kick. Nothing special really happens aside from the fact that white particles continuously surround the player until they die once more or exit the level.
  • Snick's taunts are all references to various Adventures of Sonic the Hedgehog YTPMVs created by iteachvader.
  • Snick was made playable in the SAGE 2019 Demo after McPig/Pizza Tower Guy held a vote as to whether to include him or The Noise as the demo's second playable character.
  • Due to the fact that Snick's victory pose stops him completely, it is possible to do it midair by touching the top of his ending sign.
  • Snick guest-stars in the SAGE 2020 Antonball Deluxe Demo, as its creator is friends with McPig/Pizza Tower Guy.
  • Oddly enough, Snick has 5 taunts in the files. However, his 5th taunt just re-uses his "Hedgehog Stew" Taunt.
    • A similar reason goes for Peppino as well: if one goes into the data.win file and searches for the taunt sprites, Peppino has 11 taunts, with the 11th being a re-using of his "thumbs-up while grinning and winking" taunt.

Gallery

For more images, see the gallery here: Snick/Gallery